Reissue of the vintage Missile set, the missile set orginally came as a Joe weapon, before later being repainted as a Cobra Weapon.
Scrap Iron is a repaint from the 25th Anniversary 2pack
NeoViper is from the ROC line
A shotgun is included but the grip is so thick, I think it might ruin the "kung-fu grip" of the figures.
Missile system
Computer control console
Retractable stabilizer parts
Incidentally, if you have the Ultimate Battle Set (the one with the MOBAT), you can hook up the HEETSeek to the Crimson HISS tank to recreate the vintage "Sears Crimson Guard tank" set.
Another reissue of a vintage playset, the set can be "collapsed" into several parts but I didn't try it since there are no instructions included on how to rebuild it. Sigh.
Spying gear.
Cobra Laptop (not included in the vintage set)
Televiper here is a reuse of the MARS trooper body with a 25th Anniversary Televiper body.
Hi all, better late then never, here's the review for Gx-53 Daitarn 3! This will be a long one so kindly bear with me.
Please click on thumbnails to view larger images.
Please click on cartoon images to begin video playback.
Opening Credits
Box
Trays
Haran Banjo's car, the Mach Patrol
Note when transforming it to Mach Attacker, pull out the front first before flipping out the wings otherwise you'll risk possible paint scratching:
Mach Attacker (Canopy cannot be opened)
DaiFighter (note that the Daifighter's front landing gears are the plastic Daitank treads, I overlooked that on the first transformation)
Daitank
The default tank treads cannot support Daitarn's weight. The add-on treads are the way to go.
My friend recommends taping the treads like so to prevent scratches on Daitarn's torso.
"Daitarn, come here!"
"Daitarn 3!"
Daitarn 3's/ Haran Banjo's famous opening speech everytime he starts a battle with a Megaborg:
"For Earth, for all mankind, Daitarn 3 will crush the evil ambitions of the Meganoids!
If you don't fear the shine of this sun, come at me!"
Daitarn 3's Weapons
Daitarn Cannon, Hammer, Big Web, Zanber
Daitarn Fan, Snapper
Daitarn Missile
Missile is removable
Daitarn Cannon
Daitarn Zanber
Daitarn Javelin
Daitarn Snapper
Daitarn Hammer
Interesting trivia, the "Hammer" ejects from Daitarn's ankle (in the show, not in the toy) while his other weapons eject from either his side (Daitarn Snapper) or his knees (Fan, Javelin, Zanber)
Daitarn Fan
The two halves of the Fan can be joined together to form a bigger shield.
Daitarn 3's finishing move:
Borrowing the power of the sun!
Sure kill attack!
SUN ATTACK!
DAITARN CRASH!!!
Accessory stand
Similar with Zambot 3, the accessories are piled up together rather neatly instead of using the traditional display base (which I would've preferred). Still, there are some accessories that don't go into the stand:
Daitarn with his older "brother" Zambot 3 (Zambot came out in 1977, Daitarn in 1978, both were created by Yoshiyuki Tomino and shared the same production staff over at Sunrise)
Height comparison - without the antennae, the height difference is actually only a half inch between the two (9.75" and 10.25")
From Super Robot Wars: Daitarn 3 and Zambot 3's Sun Moon Attack.
The Good
-Daitarn stands a good 10 and a quarter Inch tall. Weighs roughly 940 Grams!
-Diecast parts include:
--Most, if not the entire torso sections, front and back.
--Lower legs and feet (not that sure about the thighs)
-Pull down legs for added articulation.
-Excellent design idea to bypass the fin problem on the feet and legs. One of the letdowns for me on the Gx04 Grendizer was the fins getting in the way of the poseability of the feet.
-Extra "open mouth" face plate.
-Articulated fingers and thumb on the "default" hand.
-Ankle joints are actually located here:
-Scaled Mach Patrol and Mach Attacker included. Check out the "real world" size of Daitarn 3, listed at 120 Meters, the big guy should actually have his own Zip Code.
-Access panel for the Mach Attacker
-Transformation antenna included (albeit it's smaller)
The Bad
-Possible paint chip spot? The metal, painted clip for the feet:
-Reuse of the same mold to make both arms. A minor quibble really, but pretty obvious due to the position of the sockets for the extra fists, also, note the paint bleeds(?) into the cuffs/edges of the forearms
-Lack of a double elbow makes it impossible for Daitarn to point directly at his "sun", the promotional pictures are somewhat a cheat using a specific angle, kind of like what I did above. here's how it looks from an isometric view.
-Would've been nice if Daitarn Javelin was a bit longer.
-Instead of giving us two sets of wings, we have to swap out the wings between the two different sized covers:
-Small peg for connecting Daitarn's dorsal fin to his...uhm.. crotch.
-Default hands pop out of the forearms too easily sometimes, returning them can be a bit tricky.
-Daitank cannon barrels tend to pop off when you're "telescoping them". Pulling the barrels to the full length can be a pain.
-When transforming, shafting up the forearms is a bit annoying at times due to the biceps and forearms misaligning. Nothing major but still, could have been better.
-No Daitarn Big Web accessory (the cross on his chest emblem). Likewise, no Daitarn Cross Darts (the ones from his forearm)
-The Mach Patrol canopy does not open. Would've been cool if we could actually take off the roof to check out Banjo up close.
-Access Panel for the Mach Attacker was really hard to pull out.
The Ugly
Gaaah! Paint chips and other transformation nightmares abound!
1. Beware THIS spot! The contact is metal on metal, I really don't see why they didn't just allow for more clearance in this area to make the transform more smooth instead of making the darn joint section so damn tight! Frequent transformations will really chip away at the paint.
2. Flipping out this big blue piece requires some bending to avoid the black clip (marked green), possibly resulting in stress on the area marked with the red circle?
3. THIS one almost gave me a heart attack! You'll hear a loud CRACK(!!) when you try to pry open the hips from the waist plate when trasforming. I seriously thought I broke the damn thing! The small size of the peg and hole (see the area marked green) also doesn't give much comfort in terms of durability. Seriously, take a deep breath before prying the hips free.
Overall, I liked Daitarn 3. The problems in the robot mode are very minor and the toy feels really solid!
It's in the transformations that the toy greatly suffers. The paint chipping spot in the chest and the REALLY small locking peg in the hips to waist area worry me. Easy fixes I think if they really wanted to do it? I can't say. But somehow the transformation design feels like it could've been done better.
As is, if you're not really gunning for the Daitank and Daifighter modes and sensitive about paint chips, I'd recommend not transforming it at all and keeping Daitarn in robot mode (it comes packaged in robot mode).
BTW, for those curious about the Anime, well, it's generally a funny, wacky show, with Banjo and the gang getting into all sorts of trouble like a typical episode of Lupin the 3rd. The episodes are pretty much self-contained and focus on comedy than serious peril. Heck, even Daitarn gets "drunk" in one episode and even has a tongue (and throat?) in another.
Unfortunately there's not much in terms of a deep story arc (unlike say, Voltes or Daimos) and if you want to get to the guts of the story you can pretty much watch the first two episodes for the character introductions and an episode somewhere in the middle for Banjo's origin and the final episode for the showdown. That's about it, the rest are filler episodes.
It's been two years since I last tried this. But seeing as how my baby daughter's already starting to learn to walk, I guess this might be my last chance to open up everything and do a huge group shot without incident for a while. ;D
I totally ran out of space though, I was hoping to add the Shin Jeeg, Banpresto Huckebein and Chogokin Zeta and ZZ Gundams into the mix but no dice. I used robots that appeared in the SRW games as a refernce guide as who to include in the shot (with the exception of Gurren Lagann, but it's so darn cool!) Admittedly, I needed to mix in non-Bandai Gokins to get the lineup I want.
Gokin biggies only (8 inches and up, mixed with other Non-SOC 8 inch figures).
SOC biggies only (8 inches and up).
Seeing as how it took me already 8+ hours to break out everything to do the group shot, here're some additional random group pics.
Super Robot Wars (with diecast Unifive Alt Eisen and diecast Banpresto Huckebein)
I'm fairly sure there's not one Anime-loving Filipino who doesn't recognize these guys.
Hi all, here's a quick look at the Chogokin Damashii Plan Z book's mail-away figure, the Gx-47 Eneger Z Test type.
Box
Tray
For the unfamiliar, this version of Mazinger (Energer?) is based off the prototype robot that appeared in the Shin Mazinger Anime, piloted by Tetsuya Tsurugi (the pilot of the Great Mazinger). Since it was a unfinished prototype, the Energer doesn't have any weapons apart from the Rocket Punch and doesn't even have a head, just a control deck.
Like all previous Chogokin book mail-away figures, the toy itself doesn't come with an outer brown box. The brown box is only present in the Tamashii Web items.
Mazin Go..?
The toy is a retool of the Gx-45 Shin Mazinger body. So it can do the poses that the Gx-45 can.
A closer look at Tetsuya's control area.
Hmm.. looks like there's room for two on this ride.
Display stand
Comparison with the Gx-45
Surprisingly, the upper torso isn't a reuse of the Shin Mazinger body, as the Energer "cavity" for the control deck is wider than the "cavity" where Shin Mazinger's neck base is.
Just picked up the Gx-45C Comic Color Mazinger Z the other day. Here's a quick look.
Box
Tray
A little background and recap on this tricky item.
Originally there were 100 units, all signed by Go Nagai and sold off to the first 100 vistors at the event celebrating the First Anniversary of his Wonderland Museum in the city of Wajima in the western Japanese prefecture of Ishikawa .
The Autographed version is selling at insane prices of 1400 USD to 2500 USD now.
A second batch of un-autographed Gx-45Cs were later sold on his website, the Dynamic-shop, via a lucky draw contest. No word yet on exactly how many figures are released. Currently they are now sold out as well. The ones circulating online are from this contest.
Last but not least, Tamashii Web has already begun taking lucky draw contest entries for their allocated Gx-45Cs. The contest end and item release will be mid-June 2010. Again, no word yet on how many units will be released.
Unlike the Gx-45, the 45c is painted with a metallic finish (almost similar to the Gx-45 Atami Night Expo Exclusive Mazinger), along with gold-colored edges and additional face paint.
Again, since this is a straight up repaint of the Gx-45, expect it to do the poses the Gx-45 can.
Display base
Comparison with the Gx-45
Yep... straight up repaint, with no new tooling (I was kind of hoping for at least a sligthly resculpted head, similar to how the Gx-07 and Gx07e/i are, but alas..)
Pileders.
Interesting things to note:
The trays don't have any tape seals, just like the Gx-45
An advertisement flyer is included with the manual, it shows how to get to the museum and the local places to check out in Wajima.
I wonder if the flyer will also be present in the Tamashii Web versions? Since this is unit from Go Nagai's Dynamic online store, the flyer was half-expected to be included.
Most important of all. Do NOT remove this tag!
It's actually a part of the lucky draw serials so it's technically part of the package. I almost took it off and threw it away thinking it was transfer from another toy at the shop where I got the Gx-45c from. Luckily, a friend informed me of this before I got to it (procrastination saved the day. ). I really have no idea if the numbers signify the number of units released or if it's only a copy of the winning ticket number.
Here's to another Mazinger. By my count this makes it Bandai's 15th(?) Mazinger in the SOC line. Funny, since Mazinger isn't even in my top 5 Super robot lists. LOL.
The Hasbro team did a wonderful job sculpting the details on the 6” figures! These are some of the best Iron Man figures to date!
Suitcase
War Machine
Articulated arm for the Gattling gun
Ammo belt for the Gattling gun plugs into War Machine’s back.
Optional Shoulder missile pack
Mark VI
I was totally blown away by how good these 6” figures are! Even Mark VI looks like it just jumped out of the movie screen. It’s really too bad Hasbro didn’t roll these out as regular releases and had to let them be “exclusives”. Why Hasbro? Why???
Iron Man comes with the funny-looking blaster from the previous movie figures.
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